Midgard Update! Reaching below the belt
STARKHEIM TOURNAMENT » Devlog
Due to a successfull audition at Reykjavik's Midgard this year, we have pushed out a celebratory update for the demo version, providing some small quality-of-life changes players would experience on the event.
- Downed status revamp
- Certain attacks now can hit a downed enemy to keep them from raising up, knocking them a bit further than they would usually do
- You can now choose the way to get up
- Pressing up picks the character up like it used to be previously
- Pressing back dashes the character backwards. This is useful against short range attacks that would hit the downed character
- Pressing front dashes the character forwards. Can be used to shorten the distance from lying position, but is especially useful when cornered - when pressed close enough to the enemy, character dashes around them, positioning themselves on their other side
- Characters that attacked appear on the front of the opponent, to increase the visibility of an attack
- Small change to visual representation of hit effects
The work is not done yet. We're preparing the game for big, big changes, so stay tuned for updates!
Files
New Open Beta exe file 14 MB
Sep 15, 2019
Get STARKHEIM TOURNAMENT
STARKHEIM TOURNAMENT
Easy-to-get-into fighting game, inspired by earliest classic arcade titles
Status | In development |
Author | Project MOX |
Genre | Fighting, Action |
Tags | 2D, Arcade, Casual, combos, Fantasy, Hack and Slash, Pixel Art, Retro |
Languages | English |
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